BCF T20 Cup Rules – 2016

1. Scope of the Rules 1) The T20 Cup Rules describe the way in which the BCF Twenty20 competition is organised.
2) In case there are any contradictions between the General Rules and Administration document and the T20 Cup Rules document, the former will take precedence.
2. T20 Cup Structure 1) The Twenty20 Cup will be organised in 4 qualifying groups taking into account the rankings of the previous competition year.
2) The final stage of the competition will consist of quarter-finals, semi-finals and a final.
3. Number of Games 1) Qualifiers: All teams inside a qualifying group will play each other once.
2) Quarter-finals: the eight qualifying group winners and runners up will play the quarter-finals
3) Semi-final: The four quarter-finals winners will play two semi finals.
4) Final: The semi-final winners will play the final.
4. Points System 1) Result Points Win:  20 points to the winner Abandoned/Tie: 12.5 points to each side No Result 1: 0 points to each side 2) Penalty Points The threshold of the Cumulative Penalty Points given to each side in respect of the match can only be 20 points.  3) Bonus Points  Bonus Points will be awarded in respect of each match where there is a win/lose result, on the following basis. The win/loss in all cases where the Match hasn’t been played on the field (except forfeit) will get 0 Bonus Points to each side. a. There will be an allocation of 5 Bonus Points to each Match. b. These points will be allocated between the two sides, depending on the margin of victory in the match. This allocation will operate as follows: i. Bonus Points for a 16 – 20 over game* Margin of Victory Bonus Points Runs Wickets Winner Loser 70+ 9/10 Wickets 5 0 50 – 69 Runs 7/8 Wickets 4 1 30 – 49 Runs 5/6 Wickets 3 2 10 – 29 Runs 3/4 Wickets 2 3 5 – 9 Runs 2 Wickets 1 4 < 5 runs 1 Wicket 0 5
ii. Bonus Points for a 10 – 15 over game*

Margin of Victory Bonus Points Runs Wickets Winner Loser 40+ 9/10 Wickets 5 0 30 – 39 Runs 7/8 Wickets 4 1 20 – 29 Runs 5/6 Wickets 3 2 10 – 19 Runs 3/4 Wickets 2 3 5 – 9 Runs 2 Wickets 1 4 < 5 runs 1 Wicket 0 5
* Where interruptions result in the final allocated length of the two innings being of different lengths, the lower of the two figures will determine the bonus point scheme that will apply. c. The team which gets the forfeit will be awarded 2.5 bonus points in addition to 20 points.
Scenarios: Some possible Bonus Points Scenarios are explained here: o Allocated Overs : 16 – 20 overs
 Team A : 100 for 4 wickets in 20 overs.  Team B : 56 all out in 10 overs. Margin of Victory  o Runs: 100 – 56 = 44 runs  -> 3 Bonus Points Winner Team A gets 23 points = 20 points for Victory +  3 Bonus Points Loser Team B gets 2 points = 0 points for Victory + 2 Bonus Points
 Team A : 175 all out  in 32 overs.  Team B : 176 for 6 wickets in 25 overs. Margin of Victory  o Wickets: 10 – 6 = 4 wickets  -> 2 Bonus Points Winner Team B gets 22 points = 20 points for Victory +  2 Bonus Points Loser Team A gets 3 points = 0 points for Victory + 3 Bonus Points
o Allocated Overs : 10 – 15 overs
 Team A : 100 for 4 wickets in 15 overs .  Team B : 56 all out in 10 overs. Margin of Victory  o Runs: 100 – 56 = 44 runs  -> 5 Bonus Points Winner Team A gets 25 points = 20 points for Victory +  5 Bonus Points Loser Team B gets 0 points = 0 points for Victory + 0 Bonus Points
 Team A : 175 all out  in 14 overs.  Team B : 176 for 6 wickets in 13.5 overs. Margin of Victory  o Wickets: 10 – 6 = 4 wickets  -> 2 Bonus Points Winner Team B gets 22 points = 20 points for Victory +  2 Bonus Points Loser Team A gets 3 points = 0 points for Victory + 3 Bonus Points
5. Ranking System 1) The ranking per group shall be determined based on the total number of points.

2) In case 2 or more teams have the same total, the ranking will be determined by the Net Run Rate as explained in the Appendix
6. Match Format 1) The match format for all T20 Cup fixtures 20 overs per side as explained in detail in the “Match Format and Playing Conditions, 20 overs”.
7. Dress Code 1) All players must use proper cricket whites.  2) National Team clothing should only be worn whilst representing your country. Not during club games (Except the caps). 3) Any player taking drinks onto the field shall be dressed in proper cricket attire. 4) On bad weather conditions upon consent from the on field umpires the coloured jumpers will be allowed. This jumper must also be removed while bowling as it might hinder the visibility of the cricket ball.
8. Scorers 1) All teams entering a BCF T/20 competition game must provide a dedicated scorer, who will enter the relevant details in the score book for the whole of the game. The scorer must comply with sub-para 2, 3, 4, 5, 6 & 7 below. This is no requirement for this to be a club member. a. Teams can use two scorers, but any scorer must sit for the whole of the innings. i. Division 1 The Home Team scorer must use the CricHQ app to score (either online or offline).  The Away Team scorer must use the scorebook.  ii. Division 2 – Division 4 The Home Team and Away Team scorer can use either CricHQ App but one of them must use the scorebook. b. Scorers whenever possible should go to the toilet during the tea break. c. If a scorer must take a break, he should inform the available captain(s) when he leaves and when he returns: maximum break is 10 minutes.
2) This person shall under no circumstances take part in the game as a player or a substitute and shall do the scoring for both innings together with the scorer provided by the opposite side. Both scorers shall work together with each other and the umpires as described in “The Laws of Cricket” and in “Tom Smith’s Cricket Umpiring and Scoring”. To facilitate better cooperation, both scorers will make sure that they sit in close proximity of each other and have a clear view of the umpires at all times.
3) It is the responsibility of the clubs to ensure their dedicated scorer(s) has(have) sufficient knowledge of the laws of cricket and scoring techniques to make sure this important responsibility is handled correctly and efficiently.
4) When a team presents itself for a fixture with 11 or fewer players, the captain can nominate one of them as a dedicated scorer. It is not mandatory to have a dedicated scorer.  But playing the game with no dedicated scorer will result in the deduction of points as mentioned in 7.7.
5) In case only one official umpire is present for the fixture, the dedicated scorer shall not act as a square leg umpire.

6) Only if no official umpire is present at the fixture, the scorers may be nominated as umpires and the players are allowed to handle the scoring with no penalty.
7) In the qualifying stages of the competition, any team guilty of a breach of this article shall be deducted 2 points, even if the umpire(s) allowed an exception.
9. Minimum Team Size 1) A team can only be permitted to participate in a fixture if there are at least 8 players present during the whole duration of the fixture.
2) A fixture can not start before both teams have 8 players present.
3) An umpire has no right to allow any exceptions to this article.
4) A team in breach of this article shall be considered as having forfeited the fixture. In the event of such a breach, all regulations pertaining to forfeiting a game shall be applied.
10. Balls 1) Each team is responsible for starting its “bowling innings” with a new BCF approved ball.
2) Every team is also responsible for collecting those approved balls at the date, time and venue announced by the League Chairman.
3) Each team must also provide a total of 6 spare balls available at each fixture. These spare balls must have a different degree of wear and tear so that the umpires can replace a lost ball at any time during an innings.
4) In case a team is found in breach of this article, 5 points will be deducted.
11. Score Sheet 1) After the completion of the fixture, the captains should make sure the short result sheet of the game is correctly filled in and signed.
2) The short result sheet should clearly nominate all the players involved in the fixture with their first and family name exactly as they are registered with the BCFA. Each captain is responsible for the information on his own team.
3) The short result sheet must be signed by the captains and umpires containing the umpire notes must be sent across to the League Chairman.
4) Every team also needs to nominate the dedicated scorer on the short result sheet. Absence of such a nomination will be considered as if there was no dedicated scorer present.
5) The result of the fixture should also be clearly marked on the short result sheet. It should also contain the number of runs scored, overs bowled, wickets taken and the different extras for each innings.
6) It is the responsibility of both captains to make sure the score of the first innings is filled in as much as possible before the start of the second innings.

7) The captain of the team batting second is responsible for ensuring that the innings details are captured on the scorecard within 15 minutes of the innings closure.
8) The short result sheet has to be signed by both captains and must be ready to be signed by both umpires no later than 20 minutes after the completion of the game.
9) The captain of the home team is responsible for sending in the short result sheet to the BCF League Chairman and the BCFA no later than the following Monday midnight. The result sheet can be provided by email or a personal handover.
10)  If the result sheet does not reach the League Chairman or the BCFA before the deadline (from third offense in the competition year), the home team will get a fine of €25. Any subsequent offense the home team will get a fine in multiples of €25. For eg., third offense: €25, fourth offense: €50, fifth offense: €75 and so on.
11)  In case one or more players have been reported during the fixture, the umpires are responsible for clearly indicating on the score sheet the name of the player who has been reported. BCF umpires are also responsible to complete the “BCF Incident Report Form”. When the umpires are not available it is the responsibility of the captains to complete the “BCF Incident Report Form”. The report must be sent across to the BCF League Chairman before Wednesday midnight.
12)  Any score sheet that is found to not correctly reflect the result, participants and other relevant details of the game will be considered as a breach of the code of conduct and will immediately be referred to the League Committee.
13)  The home team captain is also responsible to upload the scorecard in the centralized BCF application within the following Sunday midnight. If the scorecard is not uploaded in the centralized BCF application before the deadline (from third offense in the competition year), the home team will get a fine of €25. Any subsequent offense the home team will get a fine in multiples of €25. For eg., third offense: €25, fourth offense: €50, fifth offense: €75 and so on.
12. Appendix
Net RunRate Explained: (Reference: http://www.espncricinfo.com/ci/content/page/429305.html)
Net Run Rate (NRR) has become the preferred method of breaking ties in multi-team one-day international tournaments. It is often misunderstood, but really quite simple to understand.
A team’s net run rate is calculated by deducting from the average runs per over scored by that team throughout the competition, the average runs per over scored against that team throughout the competition.
In the event of a team being all out in less than its full quota of overs, the calculation of its net run rate shall be based on the full quota of overs to which it would have been entitled and not on the number of overs in which the team was dismissed.

Only those matches where results are achieved will count for the purpose of net run rate calculations. Where a match is abandoned, but a result is achieved under Duckworth/Lewis, for net run rate purposes Team 1 will be accredited with Team 2’s Par Score on abandonment off the same number of overs faced by Team 2. Where a match is concluded but with Duckworth/Lewis having been applied at an earlier point in the match, Team 1 will be accredited with 1 run less than the final Target Score for Team 2 off the total number of overs allocated to Team 2 to reach the target.
Let’s take as an example South Africa’s net run-rate in the 1999 World Cup. South Africa’s listing in the Group A points table published in the group stages was as follows:
P  W  L NR T Pts Net-RR    For        Aga  South Africa          3  3  –  – –   6 +1.495  678/147.2  466/150
The columns we are looking at here are the last three: “Net-RR”, “For” and “Aga”. The figure in the “Net-RR” column is achieved by subtracting the answer of the division in the “Aga” column from the answer to the division in the “For” column.
To use this example:
FOR
South Africa had scored, so far in the tournament:
• Against India, 254 runs (for 6 wkts) from 47.2 overs • Against Sri Lanka, 199 runs (for 9 wkts) from 50 overs • Against England, 225 runs (for 7 wkts) from 50 overs
Across the three games, South Africa scored 678 runs in a total of 147 overs and 2 balls (actually 147.333 overs), a rate of 678/147.333 or 4.602 rpo.
AGAINST
Teams opposing South Africa scored:
• India, 253 (for 5 wkts) from 50 overs. • Sri Lanka, 110 all out from 35.2 overs. • England, 103 all out from 41 overs.
In the case of Sri Lanka and England, because they were all out before their allotted 50 overs expired, the run rate is calculated as if they had scored their runs over the full 50 overs.
Therefore, the run-rate scored against South Africa across the first three games is calculated on the basis of 466 runs in a total of 50 + 50 + 50 = 150 overs, a rate of 466/150 or 3.107 rpo.
NET-RR
The net run-rate i